Core capabilities
- Player inventory
- Storage/container patterns
- Item actions
- Metadata ready item model
- Bridge hooks
- Reusable exports and events
An inventory domain designed to own item and container state while exposing stable contracts to housing, services and world systems.
The resource page is public for architecture and integration context. Purchase will open when the product is ready.
Inventory, containers, stashes, metadata and item actions with clear ownership.
Framework-specific access stays at the integration edge so product behavior can remain consistent across server stacks.
Native Notwen architecture with bridge support for ESX, QBCore, Qbox and custom player/item systems.
State ownership stays local to the inventory domain to reduce hidden between resources coupling.
Servers that want inventory logic owned in one place instead of duplicated across jobs and world scripts.
Purchase and delivery will be enabled when the resource is ready. Documentation covers dependencies, installation, configuration, APIs and troubleshooting.
Package options will appear here when supplied by Tebex.
Inventory, storage and item interaction system designed around explicit ownership and adapter-based framework integration.
Native Notwen architecture with bridge support for ESX, QBCore, Qbox and custom player/item systems.
State ownership is kept local to the inventory domain to reduce hidden between resources coupling.
Servers that want inventory logic owned by the inventory resource instead of duplicated across jobs and world scripts.